Remplace un rang d'école précis
Je n'ai mis que celles qui peuvent concerner potentiellement mes PJs… Y'en a entre 15 et 25 par clan.
Even the most honorable samurai may occasionally commit an error of etiquette or make a misstep in a conversation. The Apologists are a group within the Doji Courtier School who are trained specifically to cover for the errors of less-polished comrades and allies, both within and without the clan. After all, a samurai who has been saved from embarrassment is one who may listen with a friendly ear to other things the Doji have to say.
Replaces: Doji Courtier 4
Requirements: Etiquette (Courtesy) 5
Technique: All Is Forgiven - The Apologists can smooth over incidents that would ordinarily disgrace other samurai. You can erase the damage done by a Minor Breach of Etiquette (including any associated Glory or Status loss) with a Social Skill Roll of Etiquette (Courtesy) / Awareness at TN 25. You may reduce a Major Breach of Etiquette to a Minor Breach by successfully calling 2 Raises on this roll. With 5 Raises, you can reduce a Blasphemous Breach of Etiquette to a Major Breach - subject to the GM’s permission (some violations are simply too severe to be mitigated). The Apologist must act promptly in order to resolve an incident before its consequences become set in stone. In general, a Minor Breach can only be repaired within a number of hours equal to twice your Insight Rank, while a Major Breach must be repaired within that many minutes, and a Blasphemous Breach must be mitigated immediately after it takes place. (The GM may adjust these times if it seems appropriate to the specific circumstances.)
GM’s Note: The Apologist can only cover for the errors of others, not for himself. The GM may choose to reduce the Honor loss for a breach of etiquette that has been mitigated, to represent the character recovering a sense of moral worth through the mitigation of the error, but the character should always lose at least 1 point of Honor.
The tradition of the Innocents focuses on upholding Honesty even in the nasty world of politics, avoiding falsehood at all costs and calling on the strength of their honor to lend their words weight.
Replaces: Doji Courtier 3
Requirements: Honor Rank 5.0 or better, Sincerity (Honesty) 4
Technique: The Power of Innocence - The Innocents forgo the traditional Crane method of building favor networks through gifts and favors. Instead, they win allies by speaking the truth in all cases. In any situation in which the Crane could gain advantage or protect their interests by lying or concealing the truth from a specific person, the Innocent may choose instead to tell that person the truth, then roll Sincerity (Honesty) / Awareness against the target's Investigation (Interrogation) / Perception. With a success, the target realizes what the Crane has just done and is deeply impressed by the Innocent's devotion to honor and truth. With the GM's permission, the Innocent gains the target as an Ally with 1 point of Devotion. This Technique may be used multiple times on the same target, with each success increasing Devotion by 1 (to a maximum of 4 points); however, it cannot target the same person more than once per month. Any time an Innocent knowingly tells a lie, he loses 2 points of Honor (over and above any other circumstantial Honor loss that might apply) and is unable to use his Technique for a period of one month.
Some among the Yasuki, mainly in the Crab but also sometimes in the Crane, eschew their family's more conventional mercantile pursuits in favor of the practice of moneylending. Although this is considered especially disreputable activity for a samurai, it can also be hugely profitable - there are always both commoners and samurai who need additional funds, and the concept of paying interest is so strange to them that they usually do not realize how badly the Yasuki are taking advantage of them.
Replaces: Yasuki Courtier 4
Requirements: Willpower 4, Commerce 4, Intimidation 5
Technique: Do Me a Favor - The Extortionists specialize in rooting out the financial weaknesses of potential customers and then pressuring them into calling on Yasuki assistance. If you have supplied something your target needs, whether money or material goods (this coudl be achieved through role-play and/or by using the Yasuki Rank 1 and Rank 3 Techniques), you may make a Contested Social Roll of your Intimidation (Control) / Willpower against their Etiquette (Courtesy) / Willpower. With a success, they find the arrangement has left them deeply in debt to you. You may either inflict an Obligation on that person (if the GM judges they have the ability to pay you back) or a Blackmail on them (if the GM judges they cannot pay you back). The default point value of the Disadvantage in either case is 3, but the GM may modify this if circumstances make it appropriate.